We're a couple of game art students just trying to make fun games. At the moment Clockwork Chameleon is a labor of love, something we do in our spare time, but we'd love to make this our livelihood if we can.
We'd be the first to admit we're an odd pair. Despite that, or maybe because of it, it works. By embracing our differences, digging in when it really matters, and compomising when it doesn't, we end up with something neither of us could have created on our own. The name "Clockwork Chameleon" is a reference to this relationship.
We'd be the first to admit we're an odd pair. Despite that, or maybe because of it, it works. By embracing our differences, digging in when it really matters, and compomising when it doesn't, we end up with something neither of us could have created on our own. The name "Clockwork Chameleon" is a reference to this relationship.

- Game Concept/Theme
- Game Mechanics
- Game Testing
- Game Component Design
- Graphic Design
- Web Design
- Copy Writing

- Game Concept/Theme
- Game Mechanics
- Game Testing
- Game Level Design
- Copy Editing